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Latest revision as of 19:52, 23 October 2021
This module displays an icon depending on the code it is given. It implements Template:Icon.
40px | This Lua module is used on approximately 524,000 pages, or roughly 44520% of all pages. To avoid major disruption and server load, any changes should be tested in the module's /sandbox or /testcases subpages, or in your own module sandbox. The tested changes can be added to this page in a single edit. Consider discussing changes on the talk page before implementing them. |
40x40px | This module is subject to page protection. It is a highly visible module in use by a very large number of pages, or is substituted very frequently. Because vandalism or mistakes would affect many pages, and even trivial editing might cause substantial load on the servers, it is protected from editing. |
Usage
From wikitext
From wikitext this module should be used via Template:Icon. Please see the template page for documentation.
From Lua
To use this module from another Lua module, first load it:
local mIcon = require('Module:Icon')
Then you can make icons with the _main function.
mIcon._main(args)
The args variable is a table of arguments. This corresponds to the parameters accepted by Template:Icon - please see the template page for parameter documentation.
Data
The icon data is stored at Module:Icon/data. See the instructions there for how to add and remove icons.